Flash
5 has rapidly matured into the professional animation, web
site front-end and web application construction tool. Flash
5 builds on the strengths of Flash 4 by expanding ActionScript
into an exponentially more powerful and flexible language,
by adding Bezier tools, by including XML support, and by providing
tools to smooth group workflow on larger-scale projects. Join
University of Minnesota Professors and Flash 5 experts Brad
Hokanson and Simon Hooper and become professional with the
power to change the way the web looks.
Flash
5
4
Fully-Interactive CD-ROMs
Free
Shipping (in U.S.)
Online:
$449.00
Flash
5
4
High-Quality Video Tapes
Free
Shipping (in U.S.)
Online:
$449.00
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with absolute confidence, all Order pages...
Detailed Course
Outline
Level
1
1.0
The Main Window
1.1 Overview of Elements
1.2 Tool Panel
1.3 Default Panels
1.4 Moving Panels
1.5 Launcher Bar
1.6 Shortcuts 2.0 The Timeline
2.1 Introduction to the Timeline 3.0 Basic Project Properties & Guides
3.1 Movie Properties
3.2 Rulers, Grids & Guides 4.0 Layers
4.1 Introduction to Layers
4.2 Adding & Deleting Layers
4.3 Naming Layers
4.4 Selecting Layers
4.5 Creating Guide Layers
1.0
Alignment & Registration
1.1 Alignment Panel
1.2 Registration Point 2.0 Libraries
2.1 Working with Libraries
2.2 Common Libraries
2.3 Share Libraries 3.0 Symbols 2
3.1 Types of Symbols
3.2 Arranging Symbols
3.3 Making & Editing Symbols 4.0 Movie Symbols
4.1 Creating a Movie Symbol
4.2 Manipulating Movie Symbols
5.0 Buttons
5.1 Creating a Button
5.2 Working With Button States or Editing a Button
5.3 Adding Sound
5.4 Extending the Use of Buttons
5.5 Publishing Your File
5.6 Creating a Self-contained Projector
5.7 Flash Built-in Buttons 6.0 Frame-by-Frame Animation
6.1 Frame-by-Frame Animation of a Simple Image
6.2 Matisse Frame-by-Frame Animation 7.0 Preview of Tweening
7.1 Creating a Basic Tween 8.0 Help in Flash
8.1 Accessing Flash Help
1.0
Basic Actionscripting
1.1 The Action Panel
1.2 Where to Use Actionscripts
1.3 Building a Basic Script
1.4 Action Panel Issues 2.0 Using Button Actions to Set Properties
2.1 Setting Properties 3.0 Working with Text Options
3.1 Input & Dynamic Text 4.0 Dragging Objects on the Stage
4.1 Selecting Objects & Converting Objects to Symbols
4.2 Adding Actionscripts to Buttons 5.0 Creating Information Controls
5.1 Activity Overview
5.2 Creating a Draggable Clip
5.3 Capturing the Horizontal Location of the Movie Clip
5.4 Controlling the Movement of a Drag Action
5.5 Controlling the Output 6.0 Creating a Simulation
Meet
the Trainer
Simon
Hooper is an Associate Professor at the University of Minnesota
where he teaches courses in Instructional Design. He writes
papers and research articles on software design for education
and training and is the Author of the the best-selling textbook
Authorware: An introduction to multimedia.
Brad
Hokanson received his doctorate in Instructional Systems Technology.
He teaches at the University of Minnesota in graphic design.
He has been teaching computer graphics for over ten years
and helped helped establish the University's MFA degree program
in multimedia design. He also is a registered architect and
operated his own firm for over 15 years. Brad and Simon have
an active consulting practice in multimedia design and eLearning.
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with complete confidence, all Order pages...
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